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Old Apr 26, 2008, 02:43 AM // 02:43   #21
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SPOILER WARNING

THE TRUTH ABOUT WINTER

Hope this sets it once and for all.
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Old Apr 26, 2008, 02:57 AM // 02:57   #22
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Quote:
Originally Posted by Th Fooster
the guy is right.. the team wont deal more damage. tis the same the point of witnter is so the team can all take mantra of fros and you guys take reduced damage... exept one problem.... they use wild blow.. so that makes winter redundent.
you deal the same damage and take the same... People used to use winter wwaay back before factions because water magic SUKED sooo bad and rechares... and firestorm used to actualy be good.. and monsters didnt run out of aoe back then.Winter is obloete and makes no impact on the team over all. I personaly used water magic and mantra of frost/frigid armour and did fine. the mosters took the same damage weather it is fire or earth or air... dont matter.The spark fly imps are the only ones particularly vulnerable to cold damage.
the rest is the same and winter is redundant. try a prot monk as your second monk with around 10 in healing and use gift of health to help spot heal.
Or make the entire group use frigid armour .. if its that bgi of a deal. i can go on and on about ways to deal with that mission and winter is a waste.
ummmmm...
u could jus bring mantra of flame
they all deal fire dmg
even teh titans and other melee'rs
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Old Apr 26, 2008, 04:05 AM // 04:05   #23
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yep. thats the easiest wya right there
damage reduction adnenergy management all in one.
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Old Apr 26, 2008, 04:23 AM // 04:23   #24
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Hmm no wonder I had some nagging feeling about winter when I did Hell's Precipice yesterday. I must have read that bug but since I haven't played Hell's for such a long time, it didn't register until I read this thread.

No worries though, Hell's Precipice in NM has been nerfed so badly that it is not that difficult making through it.
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Old Apr 26, 2008, 04:36 AM // 04:36   #25
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Quote:
Originally Posted by Koricen
With the obvious rise of players doing the Hell's Precipice mission, I feel it necessary to bring this up. Consistantly I see people looking for a Winter Ranger or a Winter Ranger LFG. These people need to realize winter does not work how they think it does. Many times I have tried to explain this and have not only been insulted, but occasionally kicked out of groups because they don't know how to pay attention. The way Winter works is that the damage of the spell you are casting is calculated based on its level and the enemy's armor, and then is converted to cold damage. That means the damage is of the same strength, only a different element.

[Winter]


I also tested the Greater Conflagration/Winter combo (using the spirits in both possible orders). I used a 14-27 white bow and came up with the following results:

Bow only: 50 hits, 5.46 average damage per hit, highest damage = 10, lowest damage = 4

Bow with GC: 50 hits, 3.5 average damage, highest = 7, lowest=3

Bow with GC then Winter: 50 hits, 3.8 average damage, highest=7, lowest=3

Bow with Winter then GC: 50 hits, 3.94 average damage, highest=7, lowest=2

I hope this shows how Winter will not help in Hell's Precipice or anywhere else if used in this manner. This may or may not be a bug, depending on how you look at it, as it says the elemental damage is converted to cold damage, which it is, just that it is converted after the damage is already calculated. So if you plan on bringing Winter you won't be helping the group, and if you bring GC+Winter you will be hindering your team.
read the skill and use a elem bow nub
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Old Apr 26, 2008, 05:31 AM // 05:31   #26
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Quote:
Originally Posted by Trax Reborn
read the skill and use a elem bow nub
[Greater Conflagration]
__________________
People are stupid.
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Old Apr 26, 2008, 06:13 AM // 06:13   #27
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"Savio
People are retarded"

I laughed at your avastats.

On a more relevant note, I'm glad I know this now! Thx for the research OP!
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Old Apr 26, 2008, 06:56 AM // 06:56   #28
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the Winter thingy is a BUG it's not how it was INTENDED to be. there's no point changing the element or for that matter damage type AFTER everything was calculated. that would make all damage conversions, Avatars, Dervish Enchantments, Stonestriker, Winter, Conflagration, Greater Conflagration, etc completely useless...

Quote:
Originally Posted by Pick Me
okay, give this statement is true:

Winter only applies to damage after everything else is calculated (ie: armor, resitances, etc.). Thus spinal shivers/shivers of dread and Rodgorts will be affected.

This then would apply that armor you have against cold is also useless, since your defense is applied after the initial damage has been calculated. Which would mean a Ranger's armor vs Frost is useless with winter.

Would this also apply with Greater Conflaguration then? As in, a Warrior has great defense vs physical damage. So under GC, another warror would do damage as if it was physical instead of fire damage (for armor calculations ony), right?

Now, what happens when a Dervish uses Ebond Dust Aura + Dust Cloak while under the effects of Winter? Your weapon is considered to be earth (b/c of DC) so the damage it ends up inflicting will be cold, but EDA still blinds right?

Also, a creature hexed with Iron Mist, does the damage from lightning = cold while under the effects of winter? or does the damage still be considered lightning for damage considerations?

Same with Stone Striker, I think I read that this spell will convert damage into Earth once the enchanter gets hit. Which takes precidence? Winter upon impact or Stone Striker upon impact?
dont know about all the examples but I think they work properly as the Winter and perhaps Greater Conflagration crap are BUGS.
Stone Striker is definatly working as Terra Tanks are awsome farmers, and they relie on Stone Striker+Mantra of Earth+Geomancer's Armor to tank...
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Old Apr 26, 2008, 07:07 AM // 07:07   #29
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Winter is only usefull for reducing damage with mantra of frost & frostbound insignia.
You could just as well use mantra of flame in hells precipice.
GC + winter would make mantra of frost work for physical damage as well.
I wouldn't waste an elite on it unless the whole team is using mantra of frost.

I'm not sure if it's a bug or not, though I think it worked differently in the past.

Last edited by odly; Apr 26, 2008 at 07:13 AM // 07:13..
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Old Apr 26, 2008, 03:48 PM // 15:48   #30
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Due in part to criticism, and more so due to boredom, I decided to elaborate on my original post.

Everything has to occur in an order, things cannot happen simultaneously. My first post was simply to show that Winter's position in that order is after the damage is calculated, where, in contrast, Greater Conflagration's position is before the damage calculation.

Here I will address previously stated skills/concerns and a few I came up with myself:

Main skills to be tested: [Winter] [Greater Conflagration]

Ranger Frostbound Insignias: In contrast to common belief, these insignias will not work with Winter. The damage is calculated based on your armor, then converted to cold.

Ranger Pyrebound Insignias: To reiterate my point that GC converts the damage before calculation, I brought Pyrebound armor and when I summoned the GC spirit the damage being delt to me was greatly reduced.

Mark of Rodgort [Mark of Rodgort]: Already well known, I felt I should put it here anyways. With a Winter spirit summoned the spirit is considered before the hex, so the damage is converted, and therefore will not trigger the hex.

Spinal Shivers [Spinal Shivers]: Like Mark of Rodgort, this is known to work. Just like MoR, the damage is converted and then the hex is considered, so the damage will be cold and trigger the hex.

Ebon Dust Aura [Ebon Dust Aura]: Pay close attention to the wording of this skill, the requirement is that you be wielding an earth weapon. Therefore, if you have an ebon weapon Winter will make no difference. The concern people had was with Dust Cloak [Dust Cloak], as that will allow EBA to trigger regardless of the weapon mod. The order of skills needs to be figured out. Winter takes effect before Dust Cloak, converting any damage to cold, then Dust Cloak converts it to earth, allowing EDA to trigger.

Iron Mist [Iron Mist]: Winter will convert the damage before the hex is considered, therefore if you will not take damage from lightning if Winter is up.

Stone Striker [Stone Striker]: The order between Stone Striker and Winter is based on the order applied. If Stone Striker is put first and then Winter is summon the damage will be cold. If Winter is up and then Stone Striker used the damage will be earth. If Stone Striker is used in combination with GC then the damage will always be earth, as GC is calculated far in advance.

Mantra of Frost [Mantra of Frost]: Winter converts the damage to cold, and then the stance would be considered, reducing the damage and giving energy.

Frigid Armor [Frigid Armor]: If taking physical damage and Frigid Armor is used the damage will be decreased, obviously. But if GC is summoned the damage amount returns to normal, even if Frigid Armor is on. This is another example to show that GC converts the damage before the calculation.

Ward Against Harm [Ward Against Harm]: If used with GC then the physical damage will be reduced even more, as it is fire before the calculation. Yet Winter and Stone Striker seem to act differently. Whichever is added first seems to be considered first. As in, if taking fire damage, you put up Ward Against Harm then Stone Striker or Winter the damage will be reduced by WAH and then converted. But if Stone Striker or Winter is active and then WAH is placed the damage will be converted before WAH reduces it, so it will only give moderate protection.

This has turned into more of a post about game mechanics than Winter, but whatever. If you have problems with my tests or don't agree with my interpretation of the results feel free to test it yourself.
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Old Apr 26, 2008, 05:52 PM // 17:52   #31
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[Iron Mist]: Winter will convert the damage before the hex is considered, therefore if you will not take damage from lightning if Winter is up.

Ho I wonder if we could come up with a weird farming build for fow HM using the fact that some mobs cast that on you.
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Old Apr 26, 2008, 07:00 PM // 19:00   #32
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Quote:
Originally Posted by Turbobusa
[Iron Mist]: Winter will convert the damage before the hex is considered, therefore if you will not take damage from lightning if Winter is up.

Ho I wonder if we could come up with a weird farming build for fow HM using the fact that some mobs cast that on you.
http://www.guildwarsguru.com/forum/s...php?t=10127462
That won't work for Hard mode because you'll be unable to evade the enemies before the Forest, but it works in NM Fissure.

On topic, thanks for posting all your test results, Koricen.
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Old Apr 28, 2008, 03:31 AM // 03:31   #33
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Wow that is a great indepth find Koricen, you should post that in the official Guild wiki as well under the winter skill discussion.
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Old Apr 28, 2008, 09:31 PM // 21:31   #34
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Quote:
Originally Posted by Koross
Wow that is a great indepth find Koricen, you should post that in the official Guild wiki as well under the winter skill discussion.
If you or anyone else wants to put my test results in there be my guest, I can't believe I put in as much effort as I did considering how lazy I am.
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Old Apr 29, 2008, 01:59 AM // 01:59   #35
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Quote:
Originally Posted by Koricen
If you or anyone else wants to put my test results in there be my guest, I can't believe I put in as much effort as I did considering how lazy I am.
This man speaks the truth! If everyone is so adamant that this is wrong, try going pug with some nub with Winter and 3 fire eles.

A fat ecto says the Titans will smash your face in.
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Old May 01, 2008, 06:49 AM // 06:49   #36
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Why don't ele's simply use water magic? The damage is not that great but may increase more than normal due to the titans apparently being weak to cold damage. In addition, a lot of water magic slows enemies down (which is very useful). Just a thought.
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Old May 01, 2008, 08:39 PM // 20:39   #37
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Winter works fine with the new update, getting full damage from fire spells in hell's precipice
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Old May 01, 2008, 08:54 PM // 20:54   #38
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As of the May 1st update Winter now works as desired, so bringing it into Hell's Precipice will be beneficial. That makes all my previous tests pointless... which is kind of annoying but whatever. Who knows, maybe they noticed my post and finally saw empirical evidence and fixed it. (Delusions of grandeur anyone?)

Anyway, here's a couple screenshots:

Flare w/o Winter -


Flare w/ Winter -
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Old May 02, 2008, 02:40 AM // 02:40   #39
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Quote:
Originally Posted by Koricen
As of the May 1st update Winter now works as desired, so bringing it into Hell's Precipice will be beneficial. That makes all my previous tests pointless... which is kind of annoying but whatever. Who knows, maybe they noticed my post and finally saw empirical evidence and fixed it. (Delusions of grandeur anyone?)

Anyway, here's a couple screenshots:

Flare w/o Winter -


Flare w/ Winter -
I recomend changing your first post to this to avoid the confusion that always follows bug fixes. As I was laughed at tonight for trying to take it when my ranger went to get my end game green,the guy quoting this thread as evidence (I told him to let me show him that it's been fixed, but ofc, he declined and promptly kicked me) but w/e, back to H/H.

Last edited by shru; May 02, 2008 at 02:43 AM // 02:43..
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Old May 02, 2008, 03:22 AM // 03:22   #40
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Quote:
Originally Posted by shru
I recomend changing your first post to this to avoid the confusion that always follows bug fixes. As I was laughed at tonight for trying to take it when my ranger went to get my end game green,the guy quoting this thread as evidence (I told him to let me show him that it's been fixed, but ofc, he declined and promptly kicked me) but w/e, back to H/H.
Lol, at least

1. ANET is listening
2. People are reading the forum and getting better

the world is becoming a better place.
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